Digital Art Collection

Verein für zeitgenössische Kunst mit neuen Medien, EIGENHEIM Weimar Berlin, Germany
Curator: EIGENHEIM Berlin/Weimar & medienkunstverein (mkv)
Artists: Ines Alpha (FR), LaTurbo Avedon (METAVERSE), Jeremy Bailey (CAN), Banz & Bowinkel (DE), Jonas Blume (DE), Brickspacer (RUS), Manja Ebert (DE), Laura Fong Prosper (PAN/DE), Mohsen Hazrati (IRN/DE), Faith Holland (US), Kathrin Hunze (DE), Nadine Kolodziey (DE), Marc Lee (CHE), Lauren Lee McCarthy (US), Zach Lieberman (US), Tonio Mundry (DE), Mike Pelletier (CAN/ NL), Pitscher (DE), Zeesy Powers (CAN), Leah Schrager (US), Theresa Schubert (DE), Dagmar Schürrer (AUT/DE), Robert Seidel (DE), Paul Sermon (UK), Caspar Stracke (DE), Systaime (FR), Ivonne Thein (DE), Manuel Tozzi (AUT/DE), Tina Wilke (DE), Ziyang Wu (CHN/US)
02.10.2021 - 06.11.2021
https://www.galerie-eigenheim.de/exhibitions/eigenheim-edition-5-digital-art-collection/


EIGENHEIM Weimar/Berlin’s fifth edition box was realized in cooperation with medienkunst e.V. - Association for Contemporary Art with New Media (mkv)

DIGITAL ART COLLECTION at the gallery EIGENHEIM Berlin

EIGENHEIM Weimar/Berlin’s fifth edition box is focused on digital art. In cooperation with the medienkunstverein (mkv), their edition shows the artworks of thirty international artists. The constitutive element of the box is the NFC chip technology (Near Field Communication), which serves as a data exchange point for activating the works on the enclosed tablet. Integrated into individual wooden cuboids, the NFC chips contain the activation links for the respective artworks. If the viewer approaches one of the cuboids with the tablet, the artistic position is displayed and can be experienced on screen. The edition box creates a collective presentation of digital art in an intuitive way and uses different media formats such as video, AR, GIFs or 360° applications, enabling different forms of interaction simultaneously.

Through compiling the individual works, a multi-layered picture of digital art in general emerges. Embedded in a cuboid, each position manifests in analog space. The haptic cubes physically represent the immaterial works. Here, the form refers to the pixel — the smallest image point — and visualizes the digital image’s nature. The surface design is based on circuit board structure, which as an essential computer component is also a fundamental element of technologies today and highlights them as such. In their abstracted representation, the cuboids invite endless combinations and evoke a playful, tactile approach to the artworks. This approach at the same time visualizes the idea of the collective and like a puzzle, the individual works come together to form a larger whole.

In the context of the publication, the thirty digital artworks of the edition box will be shown in an exhibition in the Berlin space of the gallery.


Exhibited Artwork


Me, Myself & I

Mobile App as Interface for Interactive Installations

Me, Myself & I questions egocentrism and narcissism as widespread contemporary phenomena and their most popular, in-famous declination: the selfie culture. The digital era emphasizes the individual, who are seen more and more at the center of society, rather than being part of it. Selfishness and narcissism are widespread, as selfie culture shows: we send mini-me’s into the increasingly important more …


Publication

Black cover with white text: Digital Art Collection

EIGENHEIM EDITION 5 - Digital Art Collection

Galerie Eigenheim in cooperation with mkv
Book, black and white, 70 pages, 21 x 29.7 cm
2021
English, German
by Konstantin Bayer & Bianka Voigt
galerie-eigenheim.dePDF

The EIGENHEIM EDITION #5 - Digital Art Collection, a project by EIGENHEIM Weimar/Berlin in cooperation with media art association Berlin.
The digital is real. Our everyday lives are significantly shaped by technologies such as the Internet, smartphones and computers. Such technologies are constantly dissolving boundaries between physical and virtual spaces and connecting these spheres together. Art as a mirror of our time uses these media to freshly approach both artistic forms and contemporary discourses. In doing so, the works make us aware of opportunities and challenges, forcing us to examine them on a content-related, formal and technical level.

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